AY1920G07C- “The Endgame”

Erin May Gunawan (SOC), Liang Shiqi (SDE), Putri Darmawan (SOC), Song Qifeng (SOC), Zhou Yi Kelvin (BIZ)

Academic Advisor: Mr. Lim Cheng Puay

Ethical consumerism refers to the purchase of products that are ethically produced and are not harmful to the environment and society. Unethical products such as fast fashion and palm oil products make their consumer part of the environmental impact. Our survey showed that youth are significant consumers. We hope to design an educational game which teaches the consequences of unethical consumerism. This is a 30-minute interactive game that immerses the players/students in a storyline where they will make decisions that will directly impact the survival of our Earth, as well as educating them on affairs related to sustainability issues. Upon comparison with our control group (Lecture), the participants of the game gave more positive responses on how our game increased their awareness and knowledge about the given topic, as well as how the gameplay, storyline and immediate feedback were effective in their learning, which indicates that this project is effective.

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