Benny Winata Hartanto (FOE), Cindy Evangeline (SDE), Huang Chengyu (SOC), Kacine Wee Wan Si (FASS), Lew Yu Heng (FOE)
Academic Advisor: Dr. Florence Ng
Most local universities emphasize sustainability education, but students may not be inclined to voice their ideas or discuss sustainability during lessons. Collaborative game-based learning can supplement the current education model to prompt students to have sustainability-related discussions in a fun and engaging manner. We conducted our research by surveying university sustainability educators to collate professional feedback on collaborative game-based learning and playing our sustainability card game, 99 Problems, with university students who had enrolled in sustainability modules. Pre- and post-surveys were conducted to collate students’ opinions on the game and current sustainability education. 73% of students shared that they would prefer playing our game both in and out of the classroom as they felt more inclined to engage in sustainability discussion after gameplay. Hence, an interactive card game that promotes discussions and sharing of ideas proved to be effective in enhancing the students’ experience in learning about sustainability.