Archive for October, 2009

This is the first TECHNIGROUP AWARD Design Competition launched by Technigourp.

The theme for this year competition is “Productive Workplace”. Since it was established in 1984, the products manufactured by Technigroup were developed in response to the changing needs of specific user groups. This underlies our philosophy – constantly striving to meet new and ever-increasing demands expected of office furniture.

The competition is opened to full time students from educational institutions in Singapore, Thailand, Malaysia, India, Indonesia, The Philippines and around the region.

Winning entries from NUS ID:

1st Prize: Arthur Lim

To design a set of furniture that harmonize and reflect the fusion of living and working in office spaces.

Special Mention Prize: Ang Weiquan

The Three is a series of modular low laying 3 –legged office tables specially designed for the new working population. This design allows people to rearrange their furniture in any manner they want based on the given amount of space.

thethree1

Thethree2

thethree3

Special Mention Prize: Chung Sui Fai, Cheng Siew Ming

We aim to bring along a playful and joyful atmosphere during the construction and utilization of the workspace. It comes as a modular unit which users can customize their own workspace, revealing a high level of versatility. The concept revolves around snap fitting between various parts, which makes it easy for building or dismantling and with which the elements on the workspace can be arranged according to one’s favor. In addition, besides using vibrant colors for parts of the modular unit to evoke a more pleasant workstation, there is the introducing of greenery in the office. Studies had been made that greenery is an important element that helps to contribute in improving work productivity. The greenery is placed at a prominent spot; on top of the panels.

For more information about the competition, please visit the competition website: http://www.technigroupaward.com/index.html

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28 October 2009 (Wednesday), 4pm at LR426
located on Level 4 of SDE 3, School of Design and Environment, National University of Singapore

aaaRBS2007

Abstract:

Usability runs complementary to the activities of the interaction designer. Interaction design may be defined as the discipline of defining the behavior of products and systems as a result of the engagement of a user. The practice is typically centered on complex technology systems such as web sites, software, mobile devices, and other personal electronics.


Today, electronic mediated applications have been constrained to the ‘mouse, keyboard, screen’ paradigm. However, with the emergence of multimodal, multisensory, and multiuser interactions a new set of issues has emerged for the UX practitioner. These issues are compounded by changes in user expectations and faster levels of technology adoption by consumers.

Professor Stone will discuss how these gradual paradigm shifts are redefining and reshaping how we live and interact with information. He will outline some of the emerging issues of concern for the UX, Usability, and Interaction and Industrial Design practitioner, and propose ways that we develop a proactive position in the development of new knowledge, usability standards, and interaction paradigms. In other words, how do we get to next?

About Speaker:

Professor R. Brian Stone teaches Visual Communication in the Department of Industrial, Interior and Visual Communication Design at The Ohio State University. A practicing designer, his poster design was selected for the AIGA Philadelphia’s “Mixed Messages” juried exhibition and was displayed at The Shops at Liberty Place in Philadelphia. He is a frequent speaker at conferences and universities, with presentations given at AIGA activities in Cincinnati and Philadelphia, and he presented the keynote address at Drexel University’s Nesbitt School of Design senior portfolio review. Professor Stone also has given lectures at the University of the Arts, University of London, University of Tampere in Finland, Beijing University of Aeronautics, University of Tennessee, Georgia Institute of Technology (GA Tech), Arizona State University, Virginia Polytechnic Institute (VA Tech), San Jose State University, University of Rio de Janeiro, Brasil, and the Organization of Black Designers National Conference. Recent publications include a chronicle of the career of America’s first African American automobile designer, McKinley Thompson, in Innovation magazine (winter 1999) and an article about the future of design education in the OBD’s national newsletter’s premiere issue (spring 1999). Most recently, Apple Computer has recognized Stone as one of the top educational technology leaders in the country with the Apple Distinguished Educator award (ADE). He is also a recipient of the Alumni Award for Distinguished Teaching from The Ohio State University. Prior to joining the faculty at OSU, he taught for six years at Philadelphia’s University of the Arts. He has also held staff positions at Surgical Laser Technologies, Orthovita, Noel Mayo Associates (Philadelphia), and the Bailey Design Group.

Presently, Professor Stone serves as Graduate Studies Chair in the Department of Design and holds a MA+MFA in Design from The Ohio State University and a BFA in Graphic Design from the University of the Arts.

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Design thinking brings creative techniques to business. The only problem? No one can agree on how to teach its methods
A founder of innovation firm IDEO, David Kelley also co-founded the d.school program at Stanford University. He discusses how design thinking can benefit business students and businesses.
For more information, please visit business week’s website

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NUS Design Incubation Centre is conducting a new workshop: NUS UCC Revamp Design Workshop

A space, which greets and welcomes the visitors of NUS, is looking forward  to an update of its image by assuming a clear and succinct identity.   This workshop explores how a transition space (the pathway leading from the car park of University Cultural Centre into the building), can be transformed to  convey the message of the NUS brand.

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David Hanson’s robot faces look and act like yours: They recognize and respond to emotion, and make expressions of their own. Here, an “emotional” live demo of the Einstein robot offers a peek at a future where robots truly mimic humans.

About David Hanson

David Hanson merges robotics and art to design life-like, social robots that can mimic human expression and emotion.

About TedTalk

TED stands for Technology, Entertainment, Design. It started out (in 1984) as a conference bringing together people from those three worlds. Since then its scope has become ever broader.

TEDTalks began as a simple attempt to share what happens at TED with the world. Under the moniker “ideas worth spreading,” talks were released online. They rapidly attracted a global audience in the millions. Indeed, the reaction was so enthusiastic that the entire TED website has been reengineered around TEDTalks, with the goal of giving everyone on-demand access to the world’s most inspiring voices.

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Deadline: 29-Jan-2010
Art Directors Club launches inaugural student brief with Nissan. Students currently enrolled in undergraduate or graduate level programs in advertising, graphic design, photography, illustration and new media are eligible to enter ADC’s co-presented brief based competition.

Nissan cube® is unlike any other car on the American road. Its funky exterior is punctuated by an asymmetrical rear window and a low, wide stance. Its comfy interior is a place to have fun with friends. It offers multiple options for self expression with features like a removable shag dashboard carpet, multi-color interior mood lighting, and configurable storage. Cube is part car, part social destination.

ADC is inviting students to address these questions:
- How would you introduce cube?
- What creative would you run?
- Where would you run the creative for maximum reach and efficiency?

Develop a campaign, or concepts, that makes Nissan cube a part of our target’s life. The campaign shouldn’t feel like marketing, it should feel like a natural extension of where our target goes and what they do. To this end, use channels and communication vehicles you feel are most appropriate to our target’s lifestyle and what the model represents.

Local dealership location info available upon request. US-based only. International students must respond to US market conditions.

For more information, please visit competition website http://www.adcglobal.org/education/competition or You can download more information from http://www.adcglobal.org/downloads/pdf/NissanCube_ADC_Brief.pdf

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2009 BraunPrize winner has been selected on September 17, 2009 by the guest jurors attending the BraunPrize Forum as:

Johanna Schoemaker
with the project ‘Clam I OLED Lamp’,
from Bergischen Universität Wuppertal, Germany

The 2009 event marks the 17th time the BraunPrize has been awarded since its inception in 1968 by Erwin Braun, the son of company founder Max. The Award’s esteem is influenced by the key role the German company played in redefining consumer product design throughout the 50 and 60’s. The strong, minimalist, “Less, but better” design language pioneered by Braun – and in particular Dieter Rams – is still clearly evident to day in modern icons like Apple’s iPod.  Below is this winning entry:

Clam I OLED Lamp
The family of lights developed as part of the designer’s graduation project creates, through the deliberate use of the newly invented OLED lamp, a pleasantly diffuse yet extremely energy-efficient light effect. Based on the image of a flower opening in daylight, the lights behave in the opposite way, opening to provide light as soon as they are switched on.

The opening angle – and therefore the light emission of the lamps and the color and intensity of the light – can be adjusted. The ‘ceiling lamp’ includes a remote control that can also be used to pre-select different dynamic light programs. The lamps emphasize the special visual characteristics of the lamp: slimness, transparency, lightness and flatness.

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Registration Deadline: January 5, 2010!

The iF concept award invites young designers worldwide to submit innovative contributions and apply for the sought-after iF award. The iF concept award offers students and recent graduates from the areas of design, architecture, marketing and engineering an opportunity to compare themselves on an international level and to present their ideas to the design-interested public.

For more information, please visit the competition website: http://www.ifdesign.de/awards_concept_index_e

Below are some competition winning entiries from last year:

BETH: water container playboard: Jungae Seo
This design is for a scooter with an attached water tank, designed especially for children living in countries where houses often have no running water. When the children are sent to fetch water, they set off with the ‘Beth’ scooter, fill the water tank and so are able to transport the water playfully. This is a simple method of transport which can be economically produced, and at the same time providing the children with a toy with which they can simply have fun.

Energy ball: Sung Hyun Hwang, Hye in Lee

When the ‘energy ball’ is kicked, piezo elements inside the ball transform the impact energy into electrical energy. If the ball is used during the day, it can generate enough energy to power a light bulb or a small electrical device by night. The concept is particularly well suited to countries in the developing world.

Yl Sound | earplugs: Jiwoong Hwang

Who hasn’t had the problem of earphone cables for an mp3 player or personal CD player getting all tangled up in a mess? No solution to the problem has been present – until now. These earplugs offer a solution, combining the zip-fastener with a simple fashion idea: the control for the music player is inside the zip pocket. A simple and logical solution.

PROTHESE | interim leg prosthetic: Tillman Beuscher

The Landmine Monitor report estimates the number of landmine victims to be between 15,000 to 20,000 a year. This interim prosthetic for the leg is intended as an immediate aid for those injured by war and landmines worldwide. The central aim is to support self-help by means of swift initial treatment. This can be provided directly helping people to maintain hope and enabling them to continue supporting their families.

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Deadline: October 31, 2009
Design a basketball shoe for a professional athlete. Choose an athlete from the past or present and create a signature design based on their attitude, position, or skill-set. Consider the upper and bottom designs and how to solve for problems such as traction, cushioning, lateral movements, ankle support, etc. The winner will be published in SLAM magazine.

For more information, please visit the competition website: http://www.renderdemo.com/Competition2.html

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A self-balancing unicycle experimental vehicle from Honda to be shown at the Tokyo Motor Show next month might just be history in the making.

Honda’s U3-X was cleverly developed by pursuing the concept of “harmony with people” and with its size and weight, it will clearly mix comfortably with pedestrian traffic, though Honda will be conducting extensive testing in a real-world environment to verify and refine the practicality of the device.

For more information, please visit http://www.gizmag.com/honda-u3-x-experimental-vehicle/13008/

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